After the relative ease of the “Boris Wheel of Brexit” I’ve been thinking of my next Phaser project.
Growing up I was always quite a fan of mini driving games and so thought about combining this with elements of an endless runner with a space type theme. So the objective being to get from point A to B as quick as possible with lots of planets, black holes and pirates getting in your way – using some good old fashioned racing physics.
This should break down in to a number of simple steps to really push the phaser learning.